Before you sign up
- What applications does Pixel Plow support?
- Why don’t you support the older versions of ____ render application or plug-in?
- Does your farm support native feature ____ of 3D Studio Max, Maya, Modo…?
- How long will it take to render my job?
- I don’t understand your power slider, can you explain it to me?
- How do you transfer scene files and rendered frames securely?
- Do you offer free test renders?
- Do you support rendering scenes created in educational versions of a render application?
- When may I download my rendered results?
- I don’t like billing surprises, how can you help me?
- What forms of payment do you accept?
- Do you have discounts or special pricing for students?
- When may I cancel a job that I submitted?
- Why are you cheaper than every other render farm?
- I don’t understand this whole Ghz-hr thing, can you explain it to me?
- What steps have you taken to ensure the privacy of my scene files?
- I have multiple artist machines on my network, can you support that easily?
- Do you support Mac and Windows clients, or what platforms does your agent run on?
- Do you support GPU rendering?
- Where is Pixel Plow located?
- When did Pixel Plow start?
- How soon after I sign up will I be able to submit my first job?
- I need job numbers, PO numbers, or other custom bits of text on the invoices sent to me. How can I get that?
- How do I add credits to my account?
- How much memory do your nodes have?
- Account Signup
- What is your refund policy?
- Do you have a phone number I can call for help?
- How can you support custom fonts?
- Large account requirements
- Why did my credit card payment fail?
- How do you schedule compute resources?
- How does the budget feature work?
- How do you compute invoice charges?
- What is an Octanebench point per hour?
- Renderfarms 101
- What hardware does your GPU farm contain?